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ONLINE OCTOBER 14, 2020 NOVEMBER 10, 2020
DIGITAL
ONLINE NOVEMBER 11, 2020 Season Sponsor Proudly Sponsors The 2020 Big Indie Pitch Season THE 2020 BIG INDIE PITCH SEASON PROUDLY SPONSORS Boost your game Get honest feedback on your project, plus media coverage and
the chance to win a share of $7,000 in online advertising.
Unbeatable networking Meet press, publishers, developers and industry experts
of all kinds in a relaxed environment where games are the focus.

Helping developers connect with publishers, investors, media
and more since 2013.

Big Indie Pitch at GDC15 - 05
Big Indie Pitch at Berlin - 05
Very Big Indie Pitch at PGC SF - 01
Big Indie Pitch at GDC15 - 04
Big Indie Pitch at GDC15 - 09
Very Big Indie Pitch at PGC Vancouver - 02

2020 season – latest upcoming events

IN ASSOCIATION WITH OUR 2020 SEASON SPONSORS…

Pitching dates for your diary

October 14, 2020

The Digital Big Indie Pitch (Mobile Edition) #4

Online, Global MORE INFO


November 10, 2020

The Big Indie Pitch (PC+Console Edition) at Pocket Gamer Connects Digital #4

Online, Global MORE INFO


November 11, 2020

The Big Indie Pitch (Mobile Edition) at Pocket Gamer Connects Digital #4

Online, Global MORE INFO


Who is Kwalee?

Kwalee publishes hyper-casual mobile games with over 400 million downloads to date.

Kwalee were ranked no. 4 casual game publisher on the US App Store in 2019, thanks to hit titles that including Jetpack Jump, Draw It, Shootout 3D, Off the Rails, Rocket Sky and Overtake. Simon joined Kwalee in October 2019 to head-up the rapidly-growing Kwalee publishing team leveraging his knowledge and experience from over 30-years making hit games.

Kwalee are currently on the lookout for great games from developers with an understanding of the fast-paced and rewarding world of hyper-casual gaming.

Who is G-STAR?

Launched in 2005, G-STAR is the annual South Korean computer and video game trade show. It’s a one-stop, accessible gateway to the Asian market and it sees the biggest players in publishing, development and investment gather every year to do business and set the industry trends.

G-STAR is open to both trade visitors and consumers, and it takes place in November at BEXCO, Busan. As always, a focus for G-STAR will be the international scene, and as such, 2020’s online format for the B2B side of the conference will gather representatives from around the world, featuring high-level executives to indie developers, and everything in between.

That’s where you come in. For more information about the conference, visit the official site.

Previous Sponsors include…

Benefiting the whole mobile games ecosystem

Boost your game

DEVELOPERS

This is your opportunity for honest feedback on your in-progress project! Plus there's the potential for press coverage and even a prize.

FIND THE NEXT EVENT
Reaching potential

SPONSORS

Be associated with fresh talent and get a privileged first look at up-and-coming games from studios before they hit the mainstream.

SPONSOR AN EVENT
Get close to the action

JUDGES

This is your chance to see new indie games (and meet new talent) before anybody else. You'll get to share your expertise with other developers.

BE A JUDGE
Networking opportunity

SPECTATORS

Our relaxed indie events present an unparalleled opportunity to see some great games, and meet press, publishers and industry insiders of all types.

FIND THE NEXT EVENT

Expert judges to shape your game

Big Indie Pitch Manager

Sophia Aubrey Drake

Steel Media

Co-Founder

Oscar Clark

Fundamentally Games

Owner

Martine Spaans

Tamalaki

CEO

Shintaro Kanaoya

Chorus Worldwide

More judges

Don’t just take our word for it…

"In terms of getting face time with press, that was hands-down the single most important pre-launch event that we participated in this past year."

Amy Dallas - Developer of Skullduggery

"It was really fun, and the 3 min format was surprisingly effective. It kept you on focus and excited throughout the 5 consecutive pitches."

Scott Barrett - Black Powder Media

"Having industry professionals play your game and give you invaluable feedback is just one of the reasons why you should be there."

Yağız Hatay - Codemodeon

"We got great and useful feedback from the visitors and the judges to improve our game."

Richard Hoffmann - CEO at AREA 1

"The Big Indie Pitch gave us helpful feedback from publishers, journalists and evangelists, and formed lasting, meaningful connections. That would have been near impossible without this opportunity."

Kati Nawrocki - Computer Lunch

Previously at The Big Indie Pitch

View the photo gallery

How does it work?

Do you qualify?

INDIES ONLY

Be an Indie Developer

The perfect platform for getting feedback on that early build.

MOBILE FORMAT

Keep it moving

You can pitch games for mobile, smartwatch, or handheld.

WHATEVER THE STATUS

Game unfinished?

You can pitch unfinished games or games already in the app store.

WELCOME BACK

Previous entrant?

You can pitch your game even if you’ve pitched it at a previous BIP.

FIND AN EVENT NEAR YOU
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