IN ASSOCIATION WITH
The Big Indie Pitch is returning to San Francisco during GDC for the seventh year running, as we once again celebrate the very best in mobile indie development.
So, come join us in San Francisco during GDC week 2019 for networking and pitching in one of the world’s most diverse and interesting markets, as we once again put the spotlight on some of the best indie developers.
The unique speed dating format gives each developer four minutes with each panel of experts, meaning entrants will get real feedback from the event. The winner will also get editorial coverage in Pocket Gamer, AppSpy and beyond, making this a great chance to get you, your studio and your game played by the world, alongside potentially winning one of our brand new bespoke Indie packages that can be used to promote and market your game across Steel Media’s portfolio of sites and events.
What? How? Who?
How it’ll work couldn’t be simpler. We’re inviting indie developers of all shapes and sizes along to pitch their games to our teams of tame journalists.
Twenty teams will run the gauntlet, giving their all in quickfire four-minute pitches to demonstrate that their title is worth of the Big Indie Pitch crown and coverage in the mobile games media.
The basic criteria:
Here is also a link to a helpful information pack about the BIP…
All submissions will be notified if they are successful in their application to pitch at the event. Please note that all entrants must be able to attend the event and Steel Media will not cover costs associated with getting to the event.
No problem… Join us and raise a glass with the industry – a great chance for publishers, press and local indie developers to meet each other. This pitch will then be followed by drinks and food as we celebrate not only the winners, but all of the developers with some Big Indie Drinks too! Oh and did we mention its FREE ENTRY!
PLEASE NOTE: If you haven’t submitted a game for the Big Indie Pitch event you must register for a ticket for entry just to attend.
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